Warlock
Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular.
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Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular.
Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces.
Rogues rely on skill, stealth, and their foes’ vulnerabilities to get the upper hand in any situation.
Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.
Whatever their origin and their mission, paladins are united by their oaths to stand against the forces of evil. It is a source of power that turns a devout warrior into a blessed champion.
Whatever their discipline, monks are united in their ability to magically harness the energy that flows in their bodies.
Questing knights, conquering overlords, royal champions, elite foot soldiers, hardened mercenaries, and bandit kings—as fighters, they all share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat.
Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury.
Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the gods they serve, clerics strive to embody the handiwork of their deities.
Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey.
Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds.
Barbarians, different as they might be, are defined by their rage: unbridled, unquenchable, and unthinking fury. More than a mere emotion, their anger is the ferocity of a cornered predator, the unrelenting assault of a storm, the churning turmoil of the sea.
Masters of invention, artificers use ingenuity and magic to unlock extraordinary capabilities in objects.
Your guide. Your storyteller. Your narrator. Your partner. They’ll decide the fate of the players. They may decide who lives and dies. Your Dungeon Master helps cultivate your adventuring family, flavor of your story, and most important, makes it fun. -Featuring the optional Critical Role Blood Hunter class.
Your guide. Your storyteller. Your narrator. Your partner. They’ll decide the fate of the players. They may decide who lives and dies. Your Dungeon Master helps cultivate your adventuring family, flavor of your story, and most important, makes it fun.
Wizards are supreme magic-users, defined and united as a class by the spells they cast. Their mightiest spells change one substance into another, call meteors down from the sky, or open portals to other worlds.